Gil-E advanced sniper bot vision decreased and can no longer target seafloor. Grenadier splash radius decreased and velocity range increased. Typhoon drone carrier Squall drones torpedo damage decreased. Slammer advanced assault bot damage decreased. Vanguard heavy tank is now a mobile radar jammer. The following naval below the waterline torpedo weapons no longer target UNITTYPE_WaterHover with "exclude_unit_types": "Hover | WaterHover" Note: This excludes amphibious torpedoes from: 114980Īdded UNITTYPE_WaterHover and are no longer targetable by below the waterline naval torpedoes Land and sea mines now reveal units and target radar stealth. Horsefly advanced heavy strafing aircraft cost decreased.Īngel advanced air support platform cost decreased. Kraken advanced stealth submarine can now be targeted by mines. Spinner anti-air vehicle rate of fire decreased.īarracuda submarine now has radar stealth. Mend advanced combat fabricator cost decreased.
Stryker attack vehicle speed decreased to match Dox. 115186Īdvanced Metal Extractor production rate increased. Storm mobile flak no longer has under water vision. Helios orbital titan beam weapon now collides with enemies, structures and terrain. Omega orbital battleship beam weapon now collides with enemies, structures and terrain and can target seafloor with underwater vision. SXX-1304 laser platform beam weapon now collides with enemies, structures, terrain and water surface with no underwater vision.Īrtemis railgun platform beam weapon now collides with enemies and structures. Orbital Launcher cost decreased and now buildable by commander.Īnchor beam weapon now collides with enemies, structures, terrain and water surface. Icarus solar drone beam weapon now collides with enemies, structures, terrain and water surface 115447 / 115459įixed beam weapon collisions with structures, terrain and water surface.Ĭommander can now build orbital launchers and umbrellas. Orbital Fabrication Bot surface radar changed to surface vision. Holkins long range artillery cost increased. Underwater vision removed for all non amphibious land units.ĪA target priorities now include Icarus solar drone.Ĭhanged amphibious units on sea floor to require underwater vision if below the water line (115693) 115506 / 115521Ĭatapult tactical missile launcher rate of fire and cost increased. End games with the mother of all weapons: an asteroid on a collision course.Refer to technical details for spec changes. Smash Planets - Don’t just win, annihilate.See when a battle turned by rewinding the game to any point or check out the entire match after a game ends.
Instant Replays - View in-match recordings in real-time while matches are in progress.Dynamic Picture-In-Picture - View and interact with your units on another planet in a second window as you focus and control the action in your primary view.
Advanced Command And Control - With intuitive drags and clicks, seamlessly switch between planets, mine resources, create custom unit formations, or pulverize armies.Spectate And Broadcast - Spectate matches with a suite of incredible viewing options or broadcast with integrated Twitch.TV support.Epic Multiplayer - Play with up to ten friends (or enemies) in massive free-for-all and team-based matches.Epic Single-Player - Galactic War is a twist on traditional real-time strategy campaigns that has players battling across a dynamic galaxy filled with procedurally-generated content.And take over an entire galaxy in a dynamic single-player mode with procedurally generated content. Arm asteroids and send them on planet-destroying collision courses. Planetary Annihilation takes strategy gaming to a never-before-seen scale - and gives players powerful tools to control the action.īlow up everything, anywhere dominate with punishing spacecraft, robots, and other futuristic machines of war. Colonize solar systems, annihilate homeworlds, and exterminate your foes in epic interplanetary battles with multiple players and thousands of units.